IC Punishment, OOC Reward, a good post about a common and tricky subject. I wonder how much this thought should apply to common things, like wounds.
West Marches: Part 1, Part 2, and Part 3. An interesting persistent world experiment. A cool setup for a game people can drop in and out of randomly. New: Part 4: Death and Danger.
Learning to explain failure brings attention to a common stumbling point.
DNA Phil’s blog. His post about what’s he’s learned over the years is particularly good.