Wheel of the Infinite by Martha Wells (4/5). An interesting fantasy world lacking most European or current fantasy tropes. Interesting worldbuilding and political structures.
Elements of Surprise by Vera Tobin (4/5). A very interesting look at tools and tricks that are used to construct good surprised in fiction — and, very interestingly, some discussion about shortcuts that most brains make that allow the same tricks to keep working.
The Wizard Hunters by Martha Wells. The first book set in the Fall of Ile-Rien; it’s dramatic and conflicted. Given the series subtitle, Ile-Rien is losing a war; it’s wounded but fighting, like the blitz. The villains are incomprehensible, but almost understood. 3/5
The Ships of Air by Martha Wells. After the brief rally at the end of Book 1, the counter-strike isn’t going well. Interesting politics in all 3 countries; the passage shipboard life intrigue. 3/5
The Gate of the Gods by Martha Wells (4/5). The concluding book of The Fall of Ile-Rien; begins with much to solve– a lot still left to explore and comprehend. The gates’ underlying logic is revealed, the war staggers on, changed w/ happy & troubled resolutions.
The Cabinet by Lindsay Chervinsky. 4/5 Takes what’s generally known about Washington and his cabinet, then looks deeper, at Councils of War, alternatives explored, public fear of replicating a British cabinet, and more. Both new info and interesting alternate lines.
Solutions and Other Problems by Allie Brosh (5/5). A wide range–a lot of laugh and chortle, but some sobering asides and hard won lessons as it continues. Incredibly well done, impossible to put down.