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Books

The Consciousness Plague by Paul Levinson

An interesting blend of elements, and evidently the fourth book starring Phil D’Amato. [Another review calls it book 2; it sounds like this is the first full novel following a collection of short stories.] It feels like a detective story much of the time; Phil is trying to find a serial killer and his bosses are on him to produce the killer. The other half of the book, however, is an interesting complication (memory loss, possibly drug or disease induced), which twines into the serial killer plot in interesting ways.

Phil travels a lot for his job– to Scotland, Los Angeles, and Chicago, which surprised me given that he’s an NYC detective. Along the way he interacts with a number of interesting people– thrown at him from both sides of the case. The memory subplot is clearly the heart of the story, with interesting characters and conundrums, and a lot of information passed to the reader about the structure of the brain, bacteria communication, and more.

The end is satisfying and properly links up the plots; while victory is secured, it’s not a white hatted hero who makes it all come together. The shifting alliances and trust are interesting throughout. I liked his girlfriend, but her depth seems to depend on earlier stories– while I liked her, she didn’t pop the way other characters did.

Categories
Books Roleplaying

Reign

Reign is an interesting system by Greg Stolze. It’s a fantasy variant of the system underlying Godlike and typically involved rolling pools of d10 and looking for matches. In general, there are two things you’re looking for with those matches– more matches is good [and reflects skill], high numbers on the matching dice indicates luck, and tends to act as a tie breaker. (Though combat has some interesting quirks, where the number on the die indicates his location.)

Die pools are enhanced with specialty dice with specific functions, some pools act differently than others [blocks, dodges, parries, and other defensive maneuvers are “gobble dice” with different rules], and so on. The basic rules look a little complex on paper, but will probably be second nature by the end of the first session. Many additional rules are included from advanced combat to special abilities (that reduce the cost of maneuvers, provide new options, or otherwise tweak the rules for a narrow application– including magic).

The world is interesting– rather than high or low magic, it’s a more firmly mythical world. The continents are literally the bodies of sleeping gods [see the reign page animation], magic is narrow and tightly coupled to the history of specific cultures, etc. A cool thing is that he’s put out several supplements, not quite for free, but using the Ransom model.

There is some errata, but it’s actually pretty light (a few typos, some page number references are incorrect), and the slight errata does a good job of clarifying the errors. (Evidently the corrections were made before the softcover was printed, so it should have even fewer errors.)

An important element is that the game is setup for the PCs to be tied to their communities (somewhat like Aria), and typically the PCs are leaders or participants in various organizations [called companies throughout]. The intended scope of companies is huge– from gangs fighting for over control of a district to Empires competing. The scale looks too compressed, but I haven’t playtested it– the proof’s in the pudding. I’m interested to see how well they integrate– Birthright, mass combat rules and the like have taken a stab at this before– but they typically separate the individual and political scale events so you’re playing two linked games. It’ll be interesting to see if Reign overcomes that, or if it also plays out as two lightly linked games. I’d be happy to play and find out!

Categories
Books

N Space by Larry Niven

A mix of novel excerpts, short stories, new short stories in the worlds of his novels, and blog like things– Niven’s Laws, Superman’s reproductive challenges, and other random musings. Most stories begin with a page or so discussion about how the story came about, what his life was like when he wrote it, or similar. This is a reread– I have no idea when I last read this book.

I half remembered several of the stories; I remembered Cloak of Anarchy and was happy to get a chance to revisit it. In general I liked the short stories, disliked the novel excerpts, and found the blog like elements interesting but easily forgotten. As I was reading it, I found it easy to pick up several other books in the middle– a particular hazard faced by a book of short stories.

Overall I recommend this as a library book– check it out, skip over any story that doesn’t grab you by page 2, and enjoy the great nuggets scattered among the remainder.

Categories
Books DnD Roleplaying

Recently in roleplaying…

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Item Previews from Adventurer’s Vault: Armor, Holy Symbols & Wands, Battle Standards, Reagents, Figurines of Wonderous Power
A level two adventure: Treasure of Talon Pass

The Barbarian will be ready for playtest this month.

From Greywulf: Each skill roll is an encounter and Complexity 1 Adventures.
A great series with lots of interesting characters with pictures, concepts, and stats: Character du jour

Traps: Setting DCs and Premade traps.

More character sheets
Rob Donoghue exults after playing recently. So does John Harper, on killing a red dragon. Back to Rob, writing about NPC spells and getting to play hard.
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Rebuilding Skill DCs; well written and persuasive.

General Roleplaying:
Advice: Prepare a game/setting character sheet.
Similarly, The Troops is a very cool setup for an organization. Filling it out provides recurring hooks and other useful bits.
Characters inspire the adventure.
Sequel to playing ball: Creative Vectors
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Inspectres in Space actual play.
Mage: The Awakening review.

Categories
Books

Hawk of May, Kingdom of Summer, and In Winter’s Shadow

One of my favorite trilogies– and my favorite retelling of Arthurian myth. This trilogy by Gillian Bradshaw is sympathetic and with characters understandable to modern readers.

Hawk of May centers on Gwalchmai, a version of Gawain, this time a son of Lot. He’s a compelling character, a weak warrior who finds a cause and his destiny. He’s the only really high magic character– everyone else scorns and disbelieves magic… in the daylight. The situation feels authentic, with numerous kingdoms in turmoil, striving and ignoring the looming threat nearby.

His mother, Morgawse, is half a goddess and completely consumed by darkness. Gwalchmai struggles with doubt (his own and others’), but finds a solid path. The relations between the brothers is very well written, and changes surprisingly as the story goes on.

Kingdom of Summer is trickier; while the viewpoint character changes (to Rhys ap Sion), the story focus really remains on Gwalchmai. Shifting the viewpoint allows us to see how extraordinary Gwalchmai is, particularly for his era and profession. Rhys is well motivated and clearly drawn, but he’s not the high magic hero of the first book.

In Winter’s Shadow was hard to enjoy the first time; I was unsympathetic to Gwynhwyfar and heaped the blame on her. Since she was the viewpoint character, I had a lot of problems enjoying the book. On rereading, I cut her a lot more slack and came to sympathize with her. Each time I fall a little more for her; her struggle is understated and her story starts late– the great efforts of her early years are short flashbacks, not lived.

Medraut is compelling, though his persuasion has to be chalked up as supernaturally effective and his motivation seems thin. Despite that, he’s an excellent foil, one on whom all of the characters can project their own darkness. Bedwyr becomes more contemptible to me, but I understand his pain and need for love.

The end is excellent; while you know everything is failing, you hope that some brightness can be saved and passed on. You’re rooting, even when all seems lost.

Categories
Books

Tigana by Guy Gavriel Kay

A solid book in an analog of Italy. The nine provinces are divided among tyrants, and the name Tigana has been wiped from everyone’s thoughts by powerful magic. This was a reread.

It’s a tale of intrigue, compromise, and unlikely alliances. I enjoyed it quite a bit, particularly the characterization. Our viewpoint character has a lot hidden from him, but it’s a natural way to introduce us to the layers of plotting and history that are essential to the flavor of the book.

Categories
Books

Moon Called by Patricia Briggs

Another book that feels like a good White Wolf crossover game rolled into novel form. Mercy is a coyote shapeshifter who interacts a lot with the local werewolf pack. Elsewhere in the book are Mages and Vampires (from a much more distant vantage), and a Fae gremlin. They all integrate well; while each mostly sticks to their own kind, there is enough familiarity between the supernaturals that they interact. In many ways it’s like Dresden Files, but with a coyote shapeshifter as the hero, skewing the perceptions of the other supernaturals to match the new vantage.

The writing is solid and clips along at a good pace; Mercy is a sympathetic main character, while the other significant characters hold up and have depth. This book has a lot of intra-werewolf politics and implies that the other supernaturals have similarly complex internal relations. It features a solid plot and likeable characters; I’ll look for the sequel. [The remaining books are: Blood Bound, Iron Kissed, and Bone Crossed (in Feb. 2009).]

Categories
Books

The Fionavar Tapestry trilogy

Guy Gavriel Kay’s series began with The Summer Tree, continues in The Wandering Fire, and concludes in The Darkest Road.

The Summer Tree starts off quickly; leaping into the action before the main characters understand what’s going on. The five students from our world are dragged into Fionavar, where they’re faced with difficult tasks that change them. I was upset at the author’s treatment of Jennifer… even though I vaguely remember it serves a higher purpose, it’s a terrible role for a character to suffer. I hope that when I get into Wandering Fire I’ll see more of the character.

The core three are together but each is affected by Fionavar differently. Kevin seems to drift along the shallowest; enjoying the world and its explorations– there is more, but he’s the least affected. Paul’s grief finds its end– his change is mostly internal and dramatic. I appreciated the author’s skill in getting us into Paul’s mindset without starting the story earlier– the details that come from Paul and Kevin’s discussions are tantalizing, and his time on the tree reveals all. Kim is the most changed, at first acted on, but her decisions and choices establish her quickly as a deep character.

Dave’s separate time is very separate– but it doesn’t feel as tangential this time. The friends and community he finds prove important to his story… it works very well.

Wandering Fire starts off strong; Jennifer gets some spotlight time to start and Paul continues his solid competence. Their return to Fionavar involves an interesting hurdle that’s quickly disposed of; Kim’s later acquisition drives a lot of the remaining two books. She brings Arthur with her, who is known and recognized without introduction.

Fionavar is suffering from horrific winter– though it’s almost midsummer according to their calendar. The telling stutters here a bit, leaping forward then back filling somewhat annoyingly. Dave and Kevin soon rejoin the Dalrei, where Kevin finds himself reduced to a torchbearer. It’s an interesting development and shows the author’s confidence in allowing smart characters to realize inconvenient things. The action starts to spin up pretty quickly from there; Kevin winds up making a true and final sacrifice that… seemed very strange, but felt authentic. The relations between the kings are well done– the one upmanship and subtle posturing ring true.

Just as Jennifer’s becoming a character I care about, she gets Guinevere layered over her. It kind of works but has drawbacks– she immediately becomes more remote. (We never experience the courtship and winning of love– it’s just realized memory and feels like shorthand). Finn’s quick love works out pretty well, somewhat surprisingly. Paul’s meddling with Dani goes wrong, appropriately. The splintering into several independent quests feels right. Paul and Arthur manage to make a “we sail places as cargo” plot work out fine; the length of the voyage is implied well, but the story really focuses on the conflicts instead of dragging. Jennifer (and Kim) each push Dani in their own ways, and it works. The novel ends on the high note of Paul and Arthur’s quest, while appropriately keeping the outcome of the war overall doubtful.

The final book continues with several good quests; I enjoyed the dwarven visit and felt the terrible debate when the Belrath demanded. Lancelot’s involvement with Jennifer/Guinevere is very abstract; they clearly have feelings [due to written history, not events in these books], but he’s shuttled off quickly. Lancelot’s kind of strange; he does great deeds, but always feels like a loose end– why is he around again? He mostly exists to pressure Jennifer’s relationship with Arthur, but all three bonds are defined rather than experienced by the reader.

In the end it comes together in a very strong concluding fight between the gathered forces of Light and Dark. The aftermath and goodbyes are interesting and round it off well.

While this isn’t my favorite Guy Gavriel Kay book, I enjoyed it quite a bit and saw a lot of new and interesting things on this reread.

Categories
Books

The Neverending Story

This is a reread; one I enjoy but don’t get to very often. Michael Ende has written a beautiful book about adventure and dreams. As a kid I remember empathizing with Bastian, but also feeling somewhat superior– while weak and unathletic, at least I wasn’t fat and hated. Looking at it now, he picked a great constellation of attributes for Sebastian– a few positive and a enough poor that it’s easy to imagine that you (for essentially every value of you) feel that you could do as well. Even his hesitation at coming to Fantastica is something I could “easily beat”.

The first and second halves are fascinating. I’m currently reading a paperback version, which is good, but I miss the red and green text of the hardback. (They make the difference italic versus standard print, which is good, but feels less otherworldly. I suspect House of Leaves is similar; while I read a paperback version with house highlighted blue, I bet the art version would have been fascinating as an object.)

Categories
Books

Travels with Charley

Hey, a Steinbeck novel I liked! It’s a sketchy snapshot of the people and countryside of the 1960s as he travels around the country. It does a good job by admitting his biases and limitations up front; despite wanting to strike up conversations around the nation, we see very few interactions. There’s a lot more time and space devoted to musing about masculinity, his dog Charlie’s thoughts and motivations, and so on.

The book turns out to be a look inside Steinbeck’s head as he drives around, with random things sparking off trains of thought and detailed observation. As he mentions several times, a different person driving the same route and stopping in the same places would record entirely different experiences. And that’s just fine.