Categories
Game Group

Next Game: Friday March 21st

UPDATE 2: OK, the 21st didn’t work either. Can everybody make the 28th?

UPDATE: Jim will be out of town on the 21st, but if he’s the only person who can’t make it, we’ll continue on without him. [It’s convenient that you ended last session in a town; he can always ride after you and join later.]

If you can’t make it tomorrow (Friday) night, please let me know so I can call around an cancel if necessary. — Scott

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Lots of people are busy this Friday (the 14th), so we’re looking forward to gaming on Friday, March 21st. Please let us know if you’ll have any trouble making it on the 21st.

We did finish off the battle; with the aid of the western strike force, you pulled off a stunning and complete victory over the attacking dwarves. That should be a sharp lesson to the foe.

Now, of course, comes the “what’s next” decision. I’ll try to put out some of the information that comes up here (and perhaps by email), so that you can discuss next steps between sessions.

Categories
Game Group

Next Game: Friday March 7th

While illness and work schedules rose up and crushed us last Friday, I’m looking forward to a game on Friday. Can everyone make it? Dad’s on the mend, and Jennifer will be back (though she may be tired).

Are you ready to get resume? I remember that most of you were resting under trees in a clearing, watching the gray smoke of the camp slowly die out in the distance. Ready to finish what you started?

Categories
DnD

4e Talk at DnD Experience

Critical hits got a press pass to the D&D 4e seminar at the D&D Experience con. His quick notes hit a lot of high points and nail down a lot of specifics. It sounds like there’s still a lot of… “we’ll think about it” for something launching so soon, but we’ll see what comes of it.

[This post, links off to the various 4e coverage at DnD Experience]

Everything that follows is from the first link.

Categories
Game Group

Canceled Game: Friday February 29th

Game canceled tonight 2/29
Dad’s down with a nasty flu and not up for anything. Call if you’re interested in getting together for something non-roleplaying.

Scott

(Sorry for the late notice– I hoped he’d bounced back, but he’s clearly not back yet.)

Categories
FATE Games

Talky and scientific characters in SotC fights

These mailing list posts about Spirit are pretty inspiring for non-traditional fights. Every Skill Is Useful In Combat (Was: Re: manging significant ability discrepancies within the party). Fred Hicks writes:

Skills really break down into three types: talky, thinky, and fighty.

Fighty, you’re already set in a fight. So let’s move on to “talky”.

In my opinion, in SOTC, the most powerful skill is Rapport. It’s vastly flexible, and unless your character is gagged, you can always use it. Combine it with the Blather stunt and you can pretty much /paralyze/ opponents during a fight — or at least leave them too confused to decide to attack /you/ — by creatively running your mouth.

Categories
Game Group

Next Game: Saturday February 16th

Scheduling: Kev works Friday night. Is everyone good with getting together Saturday? Let me know what time you’d like to start– we defaulted to the same 6:30 last time, but if you want to meet earlier, let me/us know.

Categories
Game Group

Next Game: Friday February 15th

We’ll get back to roleplaying on February 15th; after a couple of weeks off. Josh will host and we’ll explore Boston. Hopefully everyone will return, excited and ready for action. We left off the night before the attack on the dwarven encampment. You have a short night ahead if you’re still planning the dawn assault on the dwarven camp…

Let us know if you’ll have any problem making it on Friday.

Categories
Game Group

Next Game: Friday January 25th

We’ll play next Friday, starting with the PCs standing up from the table after agreeing on the Attack Plan with the Captain and Mayor. Then you’ll head out and implement the plan you agree to– a daring raid or a bloody battle; whatever you decide.

Modify the attack plan linked above with details and improvements throughout the week. We’ll start next session jumping quickly into motion and get to the good stuff quickly, I hope.

If you can’t make it, please let us know!

[Also, I added the Mayor and other townspeople you interacted with this week to the people page of the wiki.]

PS: Dad, you might want to raid the previous post’s comment where you talked about Gaia, Danu and Don, and edit them into the new page Kevin began, Dieties of Iron. (Thanks Kev!) Similarly, Compass can get raided from Rumors of Iron and pasted on the deities page.

Categories
Game Group

Next Game: Friday January 18th

After a wildly successful pair of ambushes, the PCs hit level 2. They now have over thirty armed gnomes at their sides, but they’re deep behind enemy lines. Who knows what trouble they’ll get into next week…

We’re getting together on Friday night, unless trouble crops up. Let us know if you’ll have any trouble making it.

Keeping access easy and current: Empire of Iron has your characters and most of the world information. Contribute as much or as little as you like.

Categories
Game Group

Next Game: Saturday, January 12th

[Note: Kev has to work Friday night. Does Saturday night work for everyone?]

In the kickoff session, an exhausted gnome warrior reached Felixis and warned them that an army had sacked the encampment town of Gleyn to the north. The PCs picked up weapons and started to the north, scouting to ensure that the dwarves weren’t also marching on Felixis.

The encountered a skirmish party of clay dwarves and slaughtered them while they concentrated on shackling Sandy. They released the homing pigeon to warn the town of their encounter. They also seized the skirmish group’s whistle and blew it, drawing in a second heavier group, led by a stone dwarf. The battle was brief and decisive; while a few of the PCs picked up wounds, the fallen were all dwarves.

They asked a captured enemy mage (or warlock) about the attack. While he tried to lie, persistence paid off and his earlier estimate of 10 legions was revealed to be an exaggeration. With the sun setting, they moved away from the battle site and setup a cold camp nearby.