Categories
Game Group

Next Game: Friday, December 21st

We got everyone’s characters close to complete last night. It sounds like a very interesting group is emerging… when a town’s in trouble, they call The A Team. (Or similar…)

If you want to discuss character backgrounds and how you’d like to know each other, start up a discussion in comments. As always, if you’ll have trouble making it Friday, please let us know. We’ll be world building… which should be a lot of fun.

OT: Kev, as a human you have favored class any. That allows one of your classes to “break away” from the classes that must be within a level of each other. So Rogue 2/Monk 18 (and the reverse) are perfectly allowable progression paths. So is Rogue 1/Paladin 1/Dragon Shaman 1/Monk 15 if you’re feeling wacky…

Categories
DnD Game Group Roleplaying

Gaming: 12-14-2007

We’ll shift to a new game this Friday. Kev has important stuff to worry about that will prevent him from prepping the Shadowrun game. Rather than cancel the session, we’ll shift to our backup game.

Our backup game is D&D. Fortunately, we decided on our backup quite a while ago, so I’m ready to roll. Here’s all the detail you need to know…

**Note: There are already some changes. Tomorrow night’s session will probably be more character research & design, while the following session will be the world building. Jennifer has to leave relatively early in the session– she’s attending a party and providing the video game system– so we’ll save the collaborative world building til next time. **

Categories
Game Group

Next Game: Friday December 14th

UPDATE: Medical emergencies intervened on the 7th. We’ll reschedule for the 14th.

We left off in mid fight, deep in the basement filled with bugs. We rejoined the three assault team members… and together the 9 of us are fighting off cockroaches of varying sizes.

Can everyone make it Friday?

Categories
Roleplaying

Interesting roleplaying bits

IC Punishment, OOC Reward, a good post about a common and tricky subject. I wonder how much this thought should apply to common things, like wounds.

West Marches: Part 1, Part 2, and Part 3. An interesting persistent world experiment. A cool setup for a game people can drop in and out of randomly. New: Part 4: Death and Danger.

Learning to explain failure brings attention to a common stumbling point.

Cool modern fantasy art.

DM’s Haven Generators page

DNA Phil’s blog. His post about what’s he’s learned over the years is particularly good.

Categories
Roleplaying

The Mountain Witch Trick

Cool way to collaboratively flesh out backgrounds, etc. (Stolen shamelessly from this Gamecraft thread🙂 Here’s a technique that’s been in use by loads of people, for a long damn time, which was put into print in the game The Mountain Witch:

Instead of mining a character background or world stuff for a figure suitable to some need in the game, tell a player that they see someone or react in some way to a feature, and then ask them why.

“A figure comes out of the sweathouse. It is a man from your past, a respected mentor. You move quickly to greet him. Who is he, Joe?”

“Joe, your character pauses at an unmarked grave by the side of the road for a moment, and bows his head before moving on. Why did he do that?”

Read the thread for some good discussion about when and how it works well.

Categories
Game Group

Next Game: Friday November 16th

Last week we enjoyed some board games instead of hiding out in a city full of bugs. This week, we return to our previous quarantine conditions…

Let us know if you’ll have any problem making the game. Otherwise, we’ll duck, weave, and gather some cash rescuing big players in town.

Categories
Game Group

Next Game: Friday, November 9th

This upcoming Friday currently looks good for gaming. If you’re going to have a problem making it, just let me know.

The situation, to recap: We’re trapped in Chicago, under quarantine, in a city full of bugs. (Though the bugs have been getting quiet and disappearing from the street for a while.)

Three electronic boxes just revealed that this was all predicted long ago, and spat out a list of ten names. If we keep them safe– or, better, smuggle them out– we’ll get 100k Nuyen apiece. Meanwhile, escape from the quarantine looks difficult; the lake’s patrolled by an aircraft carrier, and they’re collapsing buildings all around the city and manning nasty patrols that are tight enough to keep drones in.

Categories
FATE Games Roleplaying

Advice for Spirit of the Century

[Updated to add: Landon’s advice on picking Aspects to ensure characters have Description, Connections, Story, and Situation.]

Though the advice applies to just about any Pulp game that has a strongly supportive system.

This is all quoted from Roger’s post on the Yahoo FateRPG list:

Categories
Roleplaying

New Blogs

Out in the wide world of roleplaying, I’ve recently found some very nice blogs. They started off scattered around the previous post. I decided to move them here, since they’re a recurring destination, not just a one stop read the post place. With no further ado:

Critical Hits, a good general gaming site.

Dugeonmastering.com, focussed on D&D. Cool tools are scattered around. There are lots of good short posts and series. Quick D&D game prep is good advice for spending your time gaming, not prepping.

Hack/ is another D&D 4e focussed blog.

Save vs DM: Geeks on the Borderlands is an interesting blog… that just got restarted.

Musings of the Chatty DM, a nice, general roleplaying discussion blog. More craft than theory.

One Angry Gamer is a website covering RPGs– both computer and tabletop.

Not just a blog, but…Ground Zero Games now has a real net presence.

Categories
Roleplaying

From the world of roleplaying

A new, very intense version of the Paladin (for D&D, of course).

Cool shortcut: One Sentence Character Motivations.

Three tiered conflict webs: an expansion on a great idea.

I thought this was interesting to stumble on, since it matches my “Hero Points” idea and raises: FYIA tokens.

Twist of Fate World Creation: very similar to Universalis style world building. More open ended than Dawn of Worlds.

Barebones systemless character questionnaire.

Quick character background: randomized backgrounds with linked feats, great for first time players.

In 4e news, they’ve shifted their release schedule. Instead of May/June/July for the three core books, they’re now going to release all three books on June 6th. Just after Dad and Jennifer’s birthdays, of course…

PTA+Spirit, a post I need to check out. It sounds cool.

Spirit of the Verse, a SotC/Firefly cross.

Bliss Stage is a cool RPG I’ve been following through creation. The “alpha” version is out, and it sounds like the lengthier version is due soon.

Easy Point Buy calculator (found via Hack/). Pick your stats and race and get realtime results. Also: Expendible Item (scroll, potion, etc.) cost calculator.

Instant Campaign Builder is a solid, well linked blog series.

Ross Win interviews Rob Donoghue