I have four different pitch ideas; games I think would be fun and I’d be happy to run. Here are my contenders.
Dogs in the Vineyard: It’s the old west, sometime around the middle of the 19th century. You’re Dogs… roving problem solvers and defenders of the faith. You’ve been given your authority by God… what will you do with it?
Primetime Adventures: We get together and pitch shows, until we find one we like and run with it. The potential settings are incredibly broad. The game plays out like TV; it’s not whether the PCs will win, but what they have to give up that’s the core of the show. Will they grow and change, or will their hangups overwhelm them? [Ideal for Buffy or Battlestar Galactica type play.]
2182:The PCs are a Morgan Team; elite agents empowered by the confederacy to keep things running. Teams may battle pirates, bring around recalcitrant rulers, thwart secessionist plots, and discover new worlds. Sleek vessels unfurl delicate Tachyon catching sails, while below, ice is mined in frigid, near vacuum bubbles. The free wheeling sci-fi universe is powered by the FATE system.
Burning Wheel: Two hundred years ago, your people went to war with the elves… and lost. A long occupied province, your culture is unique in the world. Here, elves and men interact more than anywhere else. A few mechants grow rich, their loyalty bought by the elves. In the flickering light of tallow candles whispers of rebellion, of alliance with the Tomi empire, of traitors within the Elvish prince’s guards, of coming war– many whispers are heard. How will you be remembered?
(Details follow)