Recently, two different Fate designers have been starting up Star Wars campaigns and discussing how they modify the rules to match.
Rob Donoghue’s take: Shadow of the Sith blank character sheets, completed characters, and rules.
Meanwhile, Mike Olson has been working on a Faith Corps of Rebels for this weekend’s con. Overview, Maintaining Tone, Long Lasting Conditions, and Ships.
Each looks like a fun interpretation, though I don’t know Faith Corps (I haven’t seen the book yet), so I’d probably go for Rob’s take for now. Interestingly, both use a series of defined consequences, rather than Fate Core stress & consequences. I wonder if there’s a reason they both moved toward that design space…